Friday, April 29, 2011
BEGAWSH!!
The year is coming to a close, and we are crackin down. We are working hard to get as much done as we can for the competition. Our game demo is finished and we are ready to present it but the actual game is giving us a run for our money.
Wednesday, April 6, 2011
Wednesday, March 23, 2011
Adding Sound
- How do you plan to use sound in your game? How will it help enhance the game play and learning experience of your game?
We will use sound all throughout the game for sound effects and different pitches of notes. Our game revolves around music, so we may have different instruments and just fun little sounds over the buttons.
Monday, March 7, 2011
Adding animations
I think that the Super Mario gameplay influences me the most in designing a game because its simple, but fun. Creating a game in this format would give players a familiar gameplay because everyone has played Mario before.
Wednesday, February 9, 2011
Adding a scene
Me and my partner Nick were working on adding a scene. We have many scenes done about the information of the game and are about ready to start drawing our characters. Using flash to create the scenes is really fun. Our story will help students learn about different composers and musicians while helping them find "The Lost Notes". We don't have much visual story telling yet, but it will soon. Zeitgeist has great visual story telling and all together is a great game.
Wednesday, January 5, 2011
Playing to learn blog
-Write a Blog post to reflect on which of these genre(s) are you most interested in using for your own game idea.
i enjoyed playing the action/adventure genre games, because they are very entertaining. Playing these games I learned a lot about history, and other subjects. I plan on making some sort of action/adventure based game dealing with some form of humanities. Heres a photo that is related to Action/Adventure games ---->
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